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PixelBullet
0.0.1
A C++ game engine
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Static Public Member Functions | |
| static RenderFrameContext | Create (const RenderDevice &render_device, const void *command_buffer_impl, const uint32_t image_index, const uint32_t image_count) noexcept |
| static const void * | GetCommandBufferImplementation (const RenderFrameContext &frame_context) noexcept |