PixelBullet
0.0.1
A C++ game engine
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pixelbullet
AudioPlaybackSettings
Public Attributes
|
List of all members
pixelbullet::AudioPlaybackSettings Struct Reference
Public Attributes
bool
loop
= false
float
volume
= 1.0f
The documentation for this struct was generated from the following file:
engine/include/pixelbullet/audio/
audio_playback_settings.h
Generated by
1.16.1