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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| bool | operator== (const PawnVitalityComponent &) const noexcept=default |
Public Attributes | |
| bool | enabled = true |
| int | max_health = 3 |
| int | respawn_health = 3 |
| float | post_respawn_invulnerability_seconds = 1.0f |