3#include "pixelbullet/scene/behavior_state_machine_ops.h"
4#include "pixelbullet/serialization/node.h"
8Node& operator<<(
Node& node,
const platform::scene_play::RuntimeUiAction& value);
9const Node& operator>>(
const Node& node, platform::scene_play::RuntimeUiAction& value);
11Node& operator<<(
Node& node,
const InputSignal& value);
12const Node& operator>>(
const Node& node, InputSignal& value);
14Node& operator<<(
Node& node,
const BehaviorTargetAddressing& value);
15const Node& operator>>(
const Node& node, BehaviorTargetAddressing& value);
20Node& operator<<(
Node& node,
const BehaviorTriggerType& value);
21const Node& operator>>(
const Node& node, BehaviorTriggerType& value);
23Node& operator<<(
Node& node,
const BehaviorVariableType& value);
24const Node& operator>>(
const Node& node, BehaviorVariableType& value);
26Node& operator<<(
Node& node,
const BehaviorVariableScope& value);
27const Node& operator>>(
const Node& node, BehaviorVariableScope& value);
38Node& operator<<(
Node& node,
const BehaviorGuardComparison& value);
39const Node& operator>>(
const Node& node, BehaviorGuardComparison& value);
41Node& operator<<(
Node& node,
const BehaviorGuardSource& value);
42const Node& operator>>(
const Node& node, BehaviorGuardSource& value);
50Node& operator<<(
Node& node,
const BehaviorActionType& value);
51const Node& operator>>(
const Node& node, BehaviorActionType& value);
53Node& operator<<(
Node& node,
const TransformAnimationPlaybackCommand& value);
54const Node& operator>>(
const Node& node, TransformAnimationPlaybackCommand& value);
Represents a hierarchical node capable of storing various data types and supporting YAML serializatio...
Definition node.h:45
Definition behavior_state_machine_types.h:222
Definition behavior_state_machine_types.h:266
Definition behavior_state_machine_types.h:282
Definition behavior_state_machine_types.h:274
Definition behavior_state_machine_types.h:133
Definition behavior_state_machine_types.h:294
Definition behavior_state_machine_types.h:257
Definition behavior_state_machine_types.h:102
Definition behavior_state_machine_types.h:110
Definition behavior_state_machine_types.h:40
Definition behavior_state_machine_types.h:248
Definition behavior_state_machine_types.h:147
Definition behavior_state_machine_types.h:91