PixelBullet  0.0.1
A C++ game engine
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pixelbullet::RenderStage Class Reference

Public Member Functions

 RenderStage (std::vector< Attachment > images={}, std::vector< SubpassType > subpasses={}, const Viewport &viewport=Viewport())
std::optional< AttachmentGetAttachment (const std::string &name) const
std::optional< AttachmentGetAttachment (uint32_t binding) const
const std::vector< Attachment > & GetAttachments () const
const std::vector< SubpassType > & GetSubpasses () const
ViewportGetViewport ()
const ViewportGetViewport () const
void SetViewport (const Viewport &viewport)

The documentation for this class was generated from the following files: