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| RenderTarget2D (RenderTargetSpecification specification) |
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void | Rebuild (const Graphics &graphics, uint32_t imageCount, const VkExtent2D &swapchainExtent) |
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void | SetActiveImageIndex (uint32_t activeImageIndex) |
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| WriteDescriptorSet | GetWriteDescriptor (uint32_t binding, VkDescriptorType descriptorType, const std::optional< OffsetSize > &offsetSize) const override |
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| uint64_t | GetRevision () const override |
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const RenderTargetSpecification & | GetSpecification () const |
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const std::string & | GetName () const |
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const glm::uvec2 & | GetExtent () const |
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uint32_t | GetImageCount () const |
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const Image2D * | GetActiveImage () const |
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const Image2D * | GetImage (uint32_t imageIndex) const |
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const VkImageView & | GetImageView (uint32_t imageIndex) const |
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◆ GetRevision()
| uint64_t pixelbullet::RenderTarget2D::GetRevision |
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◆ GetWriteDescriptor()
| WriteDescriptorSet pixelbullet::RenderTarget2D::GetWriteDescriptor |
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uint32_t | binding, |
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VkDescriptorType | descriptorType, |
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const std::optional< OffsetSize > & | offsetSize ) const |
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The documentation for this class was generated from the following files:
- engine/include/pixelbullet/graphics/render_target.h
- engine/src/graphics/render_target.cc