PixelBullet  0.0.1
A C++ game engine
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pixelbullet::StaticMesh Class Reference

Classes

struct  Bounds
 
struct  Vertex
 

Public Member Functions

 StaticMesh (const Filesystem &filesystem, const VirtualPath &assetPath)
 
bool Load (const Filesystem &filesystem, const VirtualPath &assetPath)
 
 operator bool () const noexcept
 
const VirtualPathGetFilename () const
 
const std::vector< Vertex > & GetVertices () const
 
const std::vector< uint32_t > & GetIndices () const
 
const BoundsGetBounds () const
 

The documentation for this class was generated from the following files: