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PixelBullet
0.0.1
A C++ game engine
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Public Attributes | |
| std::string | client_name = "PixelBullet Game" |
| Version | client_version { 0, 0, 1 } |
| std::string | engine_name = "PixelBullet" |
| Version | engine_version { 0, 0, 0 } |