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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| bool | Empty () const noexcept |
Public Attributes | |
| std::optional< ExtractedView > | view |
| std::vector< ExtractedMesh > | meshes |
| std::vector< ExtractedMorphMesh > | morph_meshes |
| std::vector< ExtractedSkinnedMesh > | skinned_meshes |
| std::vector< ExtractedSkinnedMorphMesh > | skinned_morph_meshes |
| std::vector< ExtractedSprite > | sprites |