PixelBullet  0.0.1
A C++ game engine
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pixelbullet::graphics_internal::PhysicalDeviceDiagnosticsReport Struct Reference

Public Attributes

std::vector< PhysicalDeviceDiagnosticsEntryentries
std::optional< std::size_t > selected_index
bool matched_preference = false
PhysicalDeviceSelectionResult selection_result

The documentation for this struct was generated from the following file: