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PixelBullet
0.0.1
A C++ game engine
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Static Public Member Functions | |
| static GLFWwindow *& | NativeWindow (Window &window) noexcept |
| static const GLFWwindow * | NativeWindow (const Window &window) noexcept |
| static std::string & | Title (Window &window) noexcept |
| static unsigned int & | Width (Window &window) noexcept |
| static unsigned int & | Height (Window &window) noexcept |
| static bool & | Focused (Window &window) noexcept |
| static bool & | Fullscreen (Window &window) noexcept |
| static glm::ivec2 & | Size (Window &window) noexcept |
| static glm::ivec2 & | FullscreenSize (Window &window) noexcept |
| static glm::ivec2 & | Position (Window &window) noexcept |
| static glm::vec2 & | ContentScale (Window &window) noexcept |
| static input::InputState & | InputState (Window &window) noexcept |
| static std::function< void(Event &)> & | EventCallback (Window &window) noexcept |
| static std::function< void(uint32_t)> & | FramebufferResizeCallback (Window &window) noexcept |
| static uint32_t & | Id (Window &window) noexcept |
| static bool & | CursorCaptured (Window &window) noexcept |
| static WindowFrameMode & | FrameMode (Window &window) noexcept |
| static bool & | CustomChromeSupported (Window &window) noexcept |
| static bool & | CustomChromeAttached (Window &window) noexcept |
| static WindowChromeLayout & | CustomChromeLayout (Window &window) noexcept |