PixelBullet  0.0.1
A C++ game engine
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pixelbullet::RenderFrameContext Class Reference

Public Member Functions

const RenderDeviceGetRenderDevice () const
 
const CommandBufferGetCommandBuffer () const
 
uint32_t GetImageIndex () const
 
uint32_t GetImageCount () const
 
const DescriptorGetAttachment (std::string_view name) const
 
const RenderTarget2DGetRenderTarget (std::string_view name) const
 

Friends

class Graphics
 

The documentation for this class was generated from the following files: