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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| const RenderDevice & | GetRenderDevice () const |
| const CommandBuffer & | GetCommandBuffer () const |
| uint32_t | GetImageIndex () const |
| uint32_t | GetImageCount () const |
| const Descriptor * | GetAttachment (std::string_view name) const |
| const RenderTarget2D * | GetRenderTarget (std::string_view name) const |
Friends | |
| class | Graphics |